Get recommended quality presets for common graphics settings based on your target FPS, GPU tier, and resolution.
Enter your values
Open the Game Settings Optimizer and fill in the required input fields with your numbers or selections.
Review the calculation
The tool automatically computes the result as you type. Double-check your inputs to ensure accuracy.
Interpret your results
Review the calculated output along with any breakdowns, charts, or explanations provided to understand what the numbers mean for your situation.
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FPS ↔ Frame Time Calculator
Convert FPS to frame time in milliseconds and vice versa. Visual latency comparison and percentile frame times.
Select your hardware and target frame rate to get recommended graphics settings for the best balance of visual quality and performance.
Optimized for 60 FPS at 1080p (1920x1080) on a Mid-Range GPU.
Good: 60 FPS at 1080p is achievable with the recommended adjustments below.
| Setting | Recommended | Note |
|---|---|---|
| Shadows | Off | Shadows have the highest FPS cost after ray tracing |
| Anti-Aliasing | Low | Set low to preserve frame budget |
| Textures | Ultra | VRAM-dependent; safe to keep high if GPU has sufficient VRAM |
| View Distance | High | Minimal FPS impact; safe to keep elevated |
| Post Processing | Low | Set low to preserve frame budget |
| Effects | Low | Set low to preserve frame budget |
| Foliage | Medium | |
| Reflections | Low | Set low to preserve frame budget |
| Ambient Occlusion | Low | Set low to preserve frame budget |
| Ray Tracing | Off | GPU does not support performant ray tracing |
Prioritized recommendations for getting the most out of your hardware.
Getting the best balance between visual quality and frame rate is one of the most common challenges PC gamers face. Every graphics setting in a modern game trades some amount of GPU processing power for visual fidelity, but not all settings are created equal. Some settings have a massive impact on performance while barely improving how the game looks, while others provide significant visual upgrades at minimal FPS cost. Understanding which settings to prioritize is the key to a smooth gaming experience.
Ray Tracing is by far the most demanding setting in modern games. Enabling ray tracing can cut your frame rate by 30-50% or more, depending on the implementation. While ray-traced reflections and global illumination look stunning, they require dedicated RT cores found only in newer high-end GPUs. If you are struggling to hit your FPS target, disabling ray tracing should always be your first move.
Shadows are the second most expensive setting. Dynamic shadow rendering, especially at high resolutions with soft shadow filtering, places enormous demand on the GPU. Dropping shadow quality from Ultra to Medium can yield a 10-25% FPS improvement in many titles while the visual difference is surprisingly subtle during gameplay.
Post Processing and Reflections (screen-space reflections in particular) are also significant performance consumers. Effects like bloom, depth of field, motion blur, and ambient occlusion all add up. Reducing these can free up considerable frame budget.
Texture quality is often misunderstood. Unlike most other settings, texture resolution is primarily limited by your GPU's VRAM (video memory), not its processing power. A GPU with 8 GB of VRAM can run Ultra textures without any meaningful FPS penalty compared to Medium textures — as long as the textures fit in memory. If your VRAM is insufficient, however, the game will stutter badly as it swaps textures in and out of system RAM. The rule of thumb: set textures as high as your VRAM allows, regardless of your FPS target. For 1080p gaming, 6 GB of VRAM is usually sufficient for High textures. For 1440p, aim for 8 GB. For 4K with Ultra textures, 10-12 GB is recommended.
View Distance (also called draw distance or level of detail distance) controls how far away objects are rendered at full detail. In most modern game engines, view distance has a surprisingly low FPS impact because distant objects use aggressive level-of-detail (LOD) systems regardless of the setting. Keeping view distance on High or Ultra improves the sense of scale and immersion at almost no performance cost. It is one of the few settings you can safely keep elevated even on budget hardware.
Before tweaking individual settings, consider your resolution. Rendering at 4K (3840x2160) requires four times the pixel throughput of 1080p (1920x1080). Dropping from 4K to 1440p can improve FPS by 40-70% while the visual difference on a 27-inch monitor is hard to spot during active gameplay. Many competitive players choose 1080p even on powerful hardware because it allows higher frame rates with better visual settings enabled. Technologies like DLSS (NVIDIA), FSR (AMD), and XeSS (Intel) can also help by rendering at a lower internal resolution and upscaling intelligently.